Ding Dong's Playground
Online 135.148.252.154:24690 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:11 UTC15d ago | 2 | – | running | 0 |
| Mon 28 Sep, 22:32 UTC19d ago | 2 | halved by day 3 | 4 days | 0 |
| Sat 26 Sep, 22:52 UTC21d ago | 3 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and search
Where does Ding Dong's Playground appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Ding Dong's Playground: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Ding Dong's Playground?
The server browser shows these tags for Ding Dong's Playground: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is Ding Dong's Playground lag-free?
The last 48 hours saw an average of 202 server fps, never dropping below 158. At its peak it carried 52,462 entities, including buildings and deployables. Memory use peaked at 3,907 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is Ding Dong's Playground in?
No region comes from Ding Dong's Playground. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 135.148.252.154:24690.
What's the uptime like for Ding Dong's Playground?
Ding Dong's Playground is up and reachable at the moment. Its reported uptime shows a restart about 33 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 26 September 2026.
What is the Rust version for Ding Dong's Playground?
Rust network protocol 2634 and build 167781 is what Ding Dong's Playground runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Ding Dong's Playground wipe?
No next wipe can be predicted for Ding Dong's Playground, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 11 hours.
What can you expect on wipe day at Ding Dong's Playground?
Across its recent wipes, the average busiest point drew 2 players. On the latest wipe, 25 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. Otherwise, the crowd sank below half by day 3.
Rules and settings
What settings and rules have been applied to Ding Dong's Playground?
Its name does not state a gather rate for Ding Dong's Playground. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Ding Dong's Playground?
The map on Ding Dong's Playground is procedural and size 3,000, generated by the game with seed 1614537442. RustMaps can display it from this page because the same size and seed yield the same map.
Population
What's the population like on Ding Dong's Playground?
Right now 0 players are on Ding Dong's Playground, which has 40 slots. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 14:00 UTC drew the most players, 1 on average.
Where does Ding Dong's Playground sit in the rankings?
Over the last seven days, Ding Dong's Playground is #6,642 by player hours, among the top 30% of all ranked servers.
Getting in
What's the process to join Ding Dong's Playground?
To join, open Rust, hit F1, and enter client.connect 135.148.252.154:24690. Or click Launch Rust on this page to open the game through Steam and connect.