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Dive report

RustLevels (Mods Creations/Testing)

Offline 135.84.9.54:28025 checked 31d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,509rankno region published
31d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustLevels (Mods Creations/Testing) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustLevels (Mods Creations/Testing) are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustLevels (Mods Creations/Testing)?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list RustLevels (Mods Creations/Testing) puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is RustLevels (Mods Creations/Testing) in?

No region comes from RustLevels (Mods Creations/Testing). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 135.84.9.54:28025.

Is RustLevels (Mods Creations/Testing) up, and how often does it stay online?

RustLevels (Mods Creations/Testing) is down at the moment; it was last up 31 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 16 September 2026.

What Rust version is RustLevels (Mods Creations/Testing) on?

The version on RustLevels (Mods Creations/Testing) is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does RustLevels (Mods Creations/Testing) wipe?

RustLevels (Mods Creations/Testing)'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 31 days 19 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is RustLevels (Mods Creations/Testing) running?

No gather rate appears in the name of RustLevels (Mods Creations/Testing). Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on RustLevels (Mods Creations/Testing)?

The map on RustLevels (Mods Creations/Testing) is procedural, made by the game.

Player stats

Is RustLevels (Mods Creations/Testing) busy?

RustLevels (Mods Creations/Testing) was last seen 31 days 16 hours ago and is offline as you read this.

Where does RustLevels (Mods Creations/Testing) sit in the rankings?

For player hours in the last seven days, RustLevels (Mods Creations/Testing) ranks #15,509, within the top – of ranked servers.

Join info

What's the way to join RustLevels (Mods Creations/Testing)?

Open Rust and press F1, then type client.connect 135.84.9.54:28025. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build The build number is 163794.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.