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Dive report

Local Rust Server [No EAC]

Offline 136.144.42.240:28015 checked 6d ago

moddedoxide
Drop in
1/ 50 players now 2% full
17-day averagepeak 1
#13,606ranktop 62%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Local Rust Server [No EAC] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Local Rust Server [No EAC] are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Local Rust Server [No EAC]?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Local Rust Server [No EAC] puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find Local Rust Server [No EAC]?

No region comes from Local Rust Server [No EAC]. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 136.144.42.240:28015.

How reliable is Local Rust Server [No EAC]?

The server Local Rust Server [No EAC] is not reachable at the moment; the last sighting was 6 days 19 hours ago. Over the past full 6 days it stayed up for 0 of 144 hours, or 0%. Rust Going Deep has had it on record since 11 October 2026.

What Rust version is Local Rust Server [No EAC] on?

The version on Local Rust Server [No EAC] is Rust network protocol 2634 and build 166494, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Local Rust Server [No EAC] wipe?

The wipes recorded for Local Rust Server [No EAC] are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 7 hours ago.

Map and rules

Which rules and settings is Local Rust Server [No EAC] running?

No gather rate appears in the name of Local Rust Server [No EAC]. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

What's the map on Local Rust Server [No EAC]?

The map on Local Rust Server [No EAC] is procedural, made by the game.

Player stats

What's the population like on Local Rust Server [No EAC]?

Local Rust Server [No EAC] was last seen 6 days 19 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.

What position does Local Rust Server [No EAC] hold in the server rankings?

For player hours in the last seven days, Local Rust Server [No EAC] ranks #13,606, within the top 62% of ranked servers.

How to join

How do you get into Local Rust Server [No EAC]?

To join, open Rust, hit F1, and enter client.connect 136.144.42.240:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build This server runs build 166494.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.