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Dive report

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++

Online EU 136.148.209.42:27005 checked 9m ago

biweekly wipes moddedcarbonpve
Drop in
0/ 100 players now 0% full
07-day averagepeak 3
#5,384ranktop 24% · #1735 in EU
2d agolast wipebiweekly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123421:0004:0011:0018:0001:0008:00

Hourly average and peak, UTC.

Server performance

02040608021:0004:0011:0018:0001:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 24% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 6h
    Thu 12 Nov, 16:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:05 UTC2d ago 1 – running 0
Thu 1 Oct, 18:05 UTC FW16d ago 0 – 13.9 days 0
Thu 17 Sep, 16:19 UTC30d ago 2 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What's the meaning of the tags on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 players; ts16 (Group limit): You can have up to 16 in a team; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^b (Biweekly): Every fortnight, it wipes; ^p (PvE): No PvP here: the danger comes from the environment; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon; EU (Europe): In the server browser it appears under Europe — that is the tag list [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ lag-free?

The last 48 hours saw an average of 59 server fps, never dropping below 39. At its peak it carried 134,502 entities, including buildings and deployables. 5,970 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ lists Europe as its location, with the EU tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 136.148.209.42:27005.

How reliable is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

Right now [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is online. Its reported uptime shows a restart about 3 hours ago. Over the past full 7 days it stayed up for 145 of 168 hours, or 86%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

The version on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ wipe?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ runs on a every 4 weeks on Thursday at 16:05 UTC wipe cycle. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 2 days 17 hours ago. The tags show wipes scheduled every two weeks.

What happens on wipe day at [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 42 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. By day 6, the pop had dropped under half.

Settings and map

Which rules and settings is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ running?

Its name does not state a gather rate for [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++. Group size is capped at 16 players. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ uses a procedural map of size 4,500 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Stockholmia PVE.

Population

How many players are on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

Right now 0 players are on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++, which has 100 slots. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours was 17:00 UTC, averaging 2 players.

Where does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ sit in the rankings?

Over the last seven days [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ sits at #5,384 on player hours, which is #1,735 in Europe and inside the top 24% of all ranked servers.

How to join

What's the process to join [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.148.209.42:27005. https://rust.stockholmia.online/ is its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,^b,EU,^p,gmvanilla,cs167781,ts16

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players It holds 100 players.
ts16
Group limit You can have up to 16 in a team.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly Every fortnight, it wipes.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.