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Dive report

Renegades PVE (old) | connect to redirect

Offline 136.175.187.80:28025 checked 29d ago

monthly wipes vanillamoddedcarbonpve
Drop in
0/ 70 players now 0% full
07-day averagepeak –
#15,498ranktop 68%
37d agolast wipemonthly schedule
18d 19hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 19h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Renegades PVE (old) | connect to redirect appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Renegades PVE (old) | connect to redirect: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Renegades PVE (old) | connect to redirect?

gmrust (Game mode): This is the standard Rust survival experience; mp70 (Max players): There are 70 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list Renegades PVE (old) | connect to redirect puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Renegades PVE (old) | connect to redirect?

There is no published region for Renegades PVE (old) | connect to redirect. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 136.175.187.80:28025.

What's the uptime like for Renegades PVE (old) | connect to redirect?

Right now Renegades PVE (old) | connect to redirect is offline, having last been seen 29 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Renegades PVE (old) | connect to redirect?

On Windows, Renegades PVE (old) | connect to redirect runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.

Wipe details

How often does Renegades PVE (old) | connect to redirect wipe?

The next wipe for Renegades PVE (old) | connect to redirect is an estimate based on the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 37 days 4 hours. Its tags publish a wipe schedule that runs monthly.

Settings and map

Which rules and settings is Renegades PVE (old) | connect to redirect running?

The name of Renegades PVE (old) | connect to redirect contains no gather rate. Up to 8 players per group, which is the default. It runs pve, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.

Which map is active on Renegades PVE (old) | connect to redirect?

The map on Renegades PVE (old) | connect to redirect is procedural and size 4,096, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Gasoline_RPVE_v1.

Player count

How many players are on Renegades PVE (old) | connect to redirect?

Right now Renegades PVE (old) | connect to redirect is offline, with its last appearance 29 days 16 hours ago.

What's Renegades PVE (old) | connect to redirect's rank among Rust servers?

Over the last seven days, Renegades PVE (old) | connect to redirect is #15,498 by player hours, among the top 68% of all ranked servers.

Getting in

What's the process to join Renegades PVE (old) | connect to redirect?

Open Rust and press F1, then type client.connect 136.175.187.80:28025. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/FmaCjqNDXN.

What each one means

Server tags

Published as mp70,ptrak,$r?,v2633,^z,^y,^m,^v,^p,gmrust,cs163794,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp70
Max players There are 70 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build This server runs build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.