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Dive report

TDL Test Server

Offline EU 136.243.50.209:28015 checked 16d ago

monthly wipes moddedcarbonpve
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#16,408ranktop 69% · #2525 in EU
44d agolast wipemonthly schedule
18d 21hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 18d 21h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TDL Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TDL Test Server are: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on TDL Test Server?

gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins; EU (Europe): The server browser lists it under Europe — that is the tag list TDL Test Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is TDL Test Server in?

TDL Test Server lists Europe as its location, with the EU tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 136.243.50.209:28015.

What's the uptime like for TDL Test Server?

TDL Test Server is down at the moment; it was last up 16 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for TDL Test Server?

The version on TDL Test Server is Rust network protocol 2633 and build 165217, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does TDL Test Server wipe?

The next wipe for TDL Test Server is an estimate based on the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 44 days is how long ago this world came into being. The tags list wipes scheduled every month.

Rules and settings

What settings and rules have been applied to TDL Test Server?

No gather rate appears in the name of TDL Test Server. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on TDL Test Server?

A game-generated procedural map of size 5,500 with seed 1337 is in play on TDL Test Server. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name TDL - Random Custom Map!.

Population

How many players are on TDL Test Server?

The last sighting of TDL Test Server was 16 days 7 hours ago; it is offline right now.

Where does TDL Test Server sit in the rankings?

TDL Test Server ranks #16,408 for player hours over the last seven days, #2,525 in Europe and in the top 69% of ranked servers.

How to join

What's the process to join TDL Test Server?

Open Rust and press F1, then type client.connect 136.243.50.209:28015. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://discord.com/invite/qa8CvyHfvu.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,EU,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build The build number is 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly A wipe comes once a month, alongside the force wipe.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.