CPVA´s Test Server
Online 136.243.60.215:28080 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW16d ago | 0 | – | running | 0 |
| Tue 29 Sep, 21:35 UTC18d ago | 1 | – | 1.9 days | 0 |
| Sat 19 Sep, 22:01 UTC28d ago | 0 | – | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 78/ 400
- 49/ 245
- 131/ 100
- 89/ 1000
- 5/ 700
Quick answers
Tags and listings
Where does CPVA´s Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry CPVA´s Test Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CPVA´s Test Server?
CPVA´s Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): It's on build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Is CPVA´s Test Server lag-free?
It averaged 93 server fps over the last 48 hours, with a low of 67. At its peak it carried 117,065 entities, including buildings and deployables. Memory use peaked at 4,186 MB. Players experience lag when fps drops and entities climb.
What's the location of CPVA´s Test Server?
No region comes from CPVA´s Test Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 136.243.60.215:28080.
How reliable is CPVA´s Test Server?
CPVA´s Test Server is live as of this check. According to its reported uptime, the last restart was about 2 days 22 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for CPVA´s Test Server?
Rust network protocol 2634 and build 166494 is what CPVA´s Test Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does CPVA´s Test Server wipe?
CPVA´s Test Server wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 10 hours is how long ago this world came into being.
What can you expect on wipe day at CPVA´s Test Server?
Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
Which rules and settings is CPVA´s Test Server running?
No gather rate appears in the name of CPVA´s Test Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on CPVA´s Test Server?
The map on CPVA´s Test Server is procedural and size 5,000, generated by the game with seed 1234567. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player stats
How many players are on CPVA´s Test Server?
Right now 0 players are on CPVA´s Test Server, which has 50 slots. The seven-day average is 0 players, with a peak of 1.
What's CPVA´s Test Server's rank among Rust servers?
For player hours in the last seven days, CPVA´s Test Server ranks #15,699, within the top 71% of ranked servers.
Getting in
How do you get into CPVA´s Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.243.60.215:28080.