ZUFLUCHT TEST
Online 136.243.93.125:28065 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 14:59 UTC1d ago | – | – | running | 0 |
| Sat 10 Oct, 11:57 UTC7d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Sun 4 Oct, 18:35 UTC13d ago | 0 | – | 5.7 days | 0 |
| Thu 1 Oct, 15:28 UTC16d ago | 1 | halved by day 2 | 3.1 days | 1 |
| Mon 28 Sep, 19:04 UTC19d ago | 1 | – | 2.9 days | 0 |
| Tue 22 Sep, 06:55 UTC25d ago | 0 | – | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 997/ 100
- 193/ 400
- 197/ 245
- 135/ 100
- 463/ 1000
- 30/ 700
Quick answers
Tags and filters
Where does ZUFLUCHT TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ZUFLUCHT TEST: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on ZUFLUCHT TEST?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list ZUFLUCHT TEST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on ZUFLUCHT TEST?
The last 48 hours saw an average of 231 server fps, never dropping below 108. At its peak it carried 4,888 entities, including buildings and deployables. Memory use peaked at 1,529 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find ZUFLUCHT TEST?
ZUFLUCHT TEST does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 136.243.93.125:28065.
How reliable is ZUFLUCHT TEST?
ZUFLUCHT TEST is live as of this check. According to its reported uptime, the last restart was about 17 hours ago. In the last full 7 days, 89 of 168 hours were online, 53% uptime. Rust Going Deep has had it on record since 14 September 2026.
What Rust version is ZUFLUCHT TEST on?
On Windows, ZUFLUCHT TEST runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does ZUFLUCHT TEST wipe?
There is no next wipe to predict because ZUFLUCHT TEST wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 30 hours is how long ago this world came into being.
What can you expect on wipe day at ZUFLUCHT TEST?
Recent wipes have averaged a busiest crowd of 1 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 2.
Map and rules
What settings and rules have been applied to ZUFLUCHT TEST?
Its name does not state a gather rate for ZUFLUCHT TEST. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on ZUFLUCHT TEST?
A game-generated procedural map of size 1,000 with seed 1337 is in play on ZUFLUCHT TEST. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Skull-Factory.
Player count
How many players are on ZUFLUCHT TEST?
ZUFLUCHT TEST is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.
What position does ZUFLUCHT TEST hold in the server rankings?
For player hours in the last seven days, ZUFLUCHT TEST ranks #9,058, within the top 41% of ranked servers.
Join info
How do you get into ZUFLUCHT TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.243.93.125:28065. https://zuflucht-rust.de/ is its website.