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Dive report

RustForge Dev

Offline 136.38.43.131:28505 checked 4d ago

moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:36 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustForge Dev appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustForge Dev: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on RustForge Dev?

gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list RustForge Dev puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What location is RustForge Dev in?

No region comes from RustForge Dev. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 136.38.43.131:28505.

What's the uptime like for RustForge Dev?

Right now RustForge Dev is offline, having last been seen 4 days 15 hours ago. In the last full 7 days, 68 of 168 hours were online, 40% uptime. Rust Going Deep has had it on record since 23 September 2026.

What is the Rust version for RustForge Dev?

Rust network protocol 2634 and build 166652 is what RustForge Dev runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

When does RustForge Dev wipe?

Too few wipes are on record for RustForge Dev to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 14 days 4 hours is how long ago this world came into being.

What happens on wipe day at RustForge Dev?

The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on RustForge Dev?

Its name does not state a gather rate for RustForge Dev. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on RustForge Dev?

The map on RustForge Dev is procedural, made by the game.

Population

Is RustForge Dev busy?

The last sighting of RustForge Dev was 4 days 15 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.

What position does RustForge Dev hold in the server rankings?

For player hours in the last seven days, RustForge Dev ranks #15,826, within the top 72% of ranked servers.

Join info

How do you get into RustForge Dev?

To join, open Rust, hit F1, and enter client.connect 136.38.43.131:28505. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build It's on build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.