Rust & Roots private test
Offline 136.52.238.159:28115 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 06:02 UTC8d ago | 1 | – | running | 0 |
| Fri 9 Oct, 08:31 UTC8d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 19/ 100
- 176/ 400
- 116/ 225
- 135/ 100
- 167/ 1000
- 9/ 700
Quick answers
Tags and search
Where does Rust & Roots private test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust & Roots private test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rust & Roots private test?
The server browser shows these tags for Rust & Roots private test: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): The slot count is 4; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Rust & Roots private test in?
Rust & Roots private test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 136.52.238.159:28115.
What's the uptime like for Rust & Roots private test?
Rust & Roots private test is down at the moment; it was last up 8 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.
What Rust version is Rust & Roots private test on?
The version on Rust & Roots private test is Rust network protocol 2634 and build 167398, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Rust & Roots private test wipe?
The wipes recorded for Rust & Roots private test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 8 days 1 hours ago.
What happens on wipe day at Rust & Roots private test?
Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings and rules have been applied to Rust & Roots private test?
No gather rate appears in the name of Rust & Roots private test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Rust & Roots private test?
The map on Rust & Roots private test is procedural, made by the game.
Player count
What's the population like on Rust & Roots private test?
The last sighting of Rust & Roots private test was 8 days ago; it is offline right now.
Where does Rust & Roots private test sit in the rankings?
For player hours in the last seven days, Rust & Roots private test ranks #14,085, within the top 64% of ranked servers.
How to join
What's the way to join Rust & Roots private test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 136.52.238.159:28115.