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Dive report

fatche.at test server

Online 136.61.101.213:28015 checked 10m ago

moddedcarbon
Drop in
0/ 40 players now 0% full
07-day averagepeak 1
#15,294ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep12 Oct15 Oct18 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap26.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 12 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 03:59 UTC6d ago 1 – running 0
Tue 15 Sep, 23:07 UTC32d ago 1 halved by day 1 26.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does fatche.at test server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include fatche.at test server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on fatche.at test server?

The server browser shows these tags for fatche.at test server: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find fatche.at test server?

fatche.at test server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 136.61.101.213:28015.

What's the uptime like for fatche.at test server?

fatche.at test server is live as of this check. It was up 83% of the time over the last full 7 days, 140 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is fatche.at test server on?

Rust network protocol 2634 and build 167398 is what fatche.at test server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does fatche.at test server wipe?

The wipes recorded for fatche.at test server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 6 days 10 hours.

What happens on wipe day at fatche.at test server?

The average peak across recent wipes is 1 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.

Settings and map

Which rules and settings is fatche.at test server running?

Its name does not state a gather rate for fatche.at test server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. The server does not run Valve's anti-cheat, VAC.

Which map is active on fatche.at test server?

A procedural map, generated by the game, is in play on fatche.at test server.

Population

How many players are on fatche.at test server?

Right now 0 players are on fatche.at test server, which has 40 slots. The seven-day average is 0 players, with a peak of 1.

What position does fatche.at test server hold in the server rankings?

Over the last seven days, fatche.at test server is #15,294 by player hours, among the top 69% of all ranked servers.

Join info

What's the process to join fatche.at test server?

To join, open Rust, hit F1, and enter client.connect 136.61.101.213:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp40
Max players It holds 40 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build This server runs build 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.