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Dive report

CarbonRustReactTest

Offline 138.124.39.79:28015 checked 32d ago

moddedcarbon
Drop in
1/ 50 players now 2% full
07-day averagepeak –
#13,264rankno region published
39d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does CarbonRustReactTest appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include CarbonRustReactTest: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on CarbonRustReactTest?

The server browser shows these tags for CarbonRustReactTest: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of CarbonRustReactTest?

No region comes from CarbonRustReactTest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 138.124.39.79:28015.

What's the uptime like for CarbonRustReactTest?

The server CarbonRustReactTest is not reachable at the moment; the last sighting was 32 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is CarbonRustReactTest on?

The version on CarbonRustReactTest is Rust network protocol 2633 and build 163794, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does CarbonRustReactTest follow for wipes?

Too few wipes are on record for CarbonRustReactTest to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 39 days 7 hours ago.

Map and rules

What settings are in place on CarbonRustReactTest?

The name of CarbonRustReactTest contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on CarbonRustReactTest?

CarbonRustReactTest uses a game-generated procedural map.

Population

How many players are on CarbonRustReactTest?

The last sighting of CarbonRustReactTest was 32 days 18 hours ago; it is offline right now.

What position does CarbonRustReactTest hold in the server rankings?

For player hours in the last seven days, CarbonRustReactTest ranks #13,264, within the top – of ranked servers.

Join info

What's the way to join CarbonRustReactTest?

Open Rust and press F1, then type client.connect 138.124.39.79:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build This server runs build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.