Test
Offline 138.124.62.162:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and filters
Where does Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the tags on Test?
Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; v2556 (Protocol): The protocol is 2556; a different version won't get you in; cs104071 (Build): It's on build 104071; ptrak (Networking): RakNet, the network layer Rust uses by default; $reu2 (Region code): Region: eu2; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Test in?
There is no region from Test, but the region code reads eu2. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 138.124.62.162:28015.
How reliable is Test?
Test is down at the moment; it was last up 20 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 27 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Test?
On Windows, Test runs Rust network protocol 2556 and build 104071. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Test follow for wipes?
Test's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 57 days 3 hours ago.
Map and rules
Which rules and settings is Test running?
The name of Test contains no gather rate. There is no published group limit. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on Test?
The map on Test is procedural, made by the game.
Player count
What's the population like on Test?
Right now Test is offline, with its last appearance 20 days 13 hours ago.
What's Test's rank among Rust servers?
For player hours in the last seven days, Test ranks #16,943, within the top 71% of ranked servers.
How to join
How do you get into Test?
Open Rust and press F1, then type client.connect 138.124.62.162:28015. Alternatively, click Launch Rust on this page to join via Steam.