[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop
Online 138.201.250.71:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 18h. The force wipe · high confidence
Coming wipes
- 18d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:26 UTC FW16d ago | 3 | – | running | 0 |
| Mon 28 Sep, 13:57 UTC19d ago | 1 | held half | 3.3 days | 0 |
| Sat 26 Sep, 22:33 UTC21d ago | 1 | – | 1.6 days | 0 |
| Fri 18 Sep, 15:41 UTC29d ago | 1 | halved by day 2 | 8.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 30/ 200
- 77/ 200
- 74/ 100
- 73/ 200
- 94/ 100
- 25/ 150
Quick answers
Tags and listings
Where does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop are: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
The server browser shows these tags for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop perform?
Average server fps for the last 48 hours was 71, and the lowest was 53. At its peak it carried 161,790 entities, including buildings and deployables. 7,772 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
Where can you find [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
There is no published region for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 138.201.250.71:28015.
How reliable is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is up and reachable at the moment. The uptime it gives puts the last restart at roughly 8 days 1 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
The version on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop wipe?
The only wipe [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 16 days 4 hours. Its tags publish a wipe schedule that runs monthly.
What can you expect on wipe day at [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 46 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. Otherwise, the crowd sank below half by day 2.
Settings and map
Which rules and settings is [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop running?
Its name does not state a gather rate for [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
[GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop uses a procedural map of size 5,000 with seed 496957, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
What's the population like on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
Out of 100 slots, 0 are filled on [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop right now. The seven-day average is 0 players, with a peak of 2. At 21:00 UTC in the last 48 hours, the average reached its highest: 2 players.
Where does [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop sit in the rankings?
For player hours in the last seven days, [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop ranks #9,421, within the top 43% of ranked servers.
Join info
What's the process to join [GLDM] PVE/Karuza Vehicles/Custom/RaidableBases/Battlepass/Shop?
To join, open Rust, hit F1, and enter client.connect 138.201.250.71:28015. Or click Launch Rust on this page to open the game through Steam and connect.
