TSSS
Offline 138.249.242.141:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and listings
Where does TSSS appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TSSS are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on TSSS?
TSSS's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is TSSS in?
No region comes from TSSS. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 138.249.242.141:28015.
How reliable is TSSS?
The server TSSS is not reachable at the moment; the last sighting was 2 days 14 hours ago. In the last full 2 days, 0 of 48 hours were online, 0% uptime. 15 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for TSSS?
Rust network protocol 2634 and build 166652 is what TSSS runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does TSSS wipe?
TSSS's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 23 hours is how long ago this world came into being.
Map and rules
Which rules and settings is TSSS running?
Its name does not state a gather rate for TSSS. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on TSSS?
TSSS uses a game-generated procedural map.
Player stats
How many players are on TSSS?
The last sighting of TSSS was 2 days 14 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
Where does TSSS sit in the rankings?
For player hours in the last seven days, TSSS ranks #11,636, within the top 53% of ranked servers.
Getting in
What's the way to join TSSS?
Open Rust and press F1, then type client.connect 138.249.242.141:28015. Alternatively, click Launch Rust on this page to join via Steam.