Oxide Plugin Development
Offline 138.84.35.41:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 976/ 100
- 187/ 400
- 152/ 245
- 120/ 100
- 446/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does Oxide Plugin Development appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Oxide Plugin Development: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Oxide Plugin Development?
Oxide Plugin Development's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; rustmaps (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Oxide Plugin Development?
There is no published region for Oxide Plugin Development. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 138.84.35.41:28015.
What's the uptime like for Oxide Plugin Development?
Oxide Plugin Development is down at the moment; it was last up 10 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 4 October 2026.
What Rust version is Oxide Plugin Development on?
The version on Oxide Plugin Development is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Oxide Plugin Development wipe?
The wipes recorded for Oxide Plugin Development are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days 2 hours.
Rules and settings
What settings are in place on Oxide Plugin Development?
Its name does not state a gather rate for Oxide Plugin Development. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Population
What's the population like on Oxide Plugin Development?
The last sighting of Oxide Plugin Development was 10 days 13 hours ago; it is offline right now.
What's Oxide Plugin Development's rank among Rust servers?
For player hours in the last seven days, Oxide Plugin Development ranks #15,960, within the top 71% of ranked servers.
Getting in
How do you get into Oxide Plugin Development?
Open Rust and press F1, then type client.connect 138.84.35.41:28015. Alternatively, click Launch Rust on this page to join via Steam.