Prototype 17 Server
Offline 139.100.245.240:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does Prototype 17 Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Prototype 17 Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What's the meaning of the tags on Prototype 17 Server?
The server browser shows these tags for Prototype 17 Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; v2362 (Protocol): This server runs game protocol 2362, so your game must match that version to join; ptrak (Networking): The network layer is RakNet, Rust's default; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon; hil2cpp (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Prototype 17 Server in?
No region comes from Prototype 17 Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 139.100.245.240:28015.
How reliable is Prototype 17 Server?
The server Prototype 17 Server is not reachable at the moment; the last sighting was 25 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 22 September 2026.
What is the Rust version for Prototype 17 Server?
On Windows, Prototype 17 Server runs Rust network protocol 2362. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does Prototype 17 Server follow for wipes?
The wipes recorded for Prototype 17 Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 25 days 15 hours.
Rules and settings
Which rules and settings is Prototype 17 Server running?
The name of Prototype 17 Server contains no gather rate. There is no published group limit. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on Prototype 17 Server?
A procedural map, generated by the game, is in play on Prototype 17 Server.
Player stats
What's the population like on Prototype 17 Server?
Right now Prototype 17 Server is offline, with its last appearance 25 days 13 hours ago.
What's Prototype 17 Server's rank among Rust servers?
Over the last seven days, Prototype 17 Server is #15,457 by player hours, among the top 67% of all ranked servers.
How to join
What's the process to join Prototype 17 Server?
Open Rust and press F1, then type client.connect 139.100.245.240:28015. Alternatively, click Launch Rust on this page to join via Steam.