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Dive report

Rust Devblog Server

Offline 139.100.245.66:28015 checked 22d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#16,590ranktop 71%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust Devblog Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Devblog Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What's the meaning of the tags on Rust Devblog Server?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; v2362 (Protocol): To join, your game has to be on protocol 2362; ptrak (Networking): Standard RakNet networking; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon; hil2cpp (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Rust Devblog Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of Rust Devblog Server?

There is no published region for Rust Devblog Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 139.100.245.66:28015.

What's the uptime like for Rust Devblog Server?

Rust Devblog Server is down at the moment; it was last up 22 days 5 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 25 September 2026.

What Rust version is Rust Devblog Server on?

On Windows, Rust Devblog Server runs Rust network protocol 2362. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Rust Devblog Server wipe?

The wipes recorded for Rust Devblog Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 25 days 15 hours ago.

Rules and settings

Which rules and settings is Rust Devblog Server running?

The name of Rust Devblog Server contains no gather rate. There is no published group limit. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is disabled.

What's the map on Rust Devblog Server?

A procedural map, generated by the game, is in play on Rust Devblog Server.

Population

What's the population like on Rust Devblog Server?

Rust Devblog Server was last seen 22 days 5 hours ago and is offline as you read this.

What position does Rust Devblog Server hold in the server rankings?

For player hours in the last seven days, Rust Devblog Server ranks #16,590, within the top 71% of ranked servers.

How to join

How do you get into Rust Devblog Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 139.100.245.66:28015.

What each one means

Server tags

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
v2362
Protocol To join, your game has to be on protocol 2362.
ptrak
Networking Standard RakNet networking.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Other

hil2cpp
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.
stok
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.