Local Staging Map Test
Offline 14.1.95.213:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 12:21 UTC16d ago | 1 | – | running | 1 |
| Wed 30 Sep, 12:23 UTC17d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 77/ 400
- 60/ 245
- 129/ 100
- 152/ 1000
- 17/ 700
Quick answers
Tags and filters
Where does Local Staging Map Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Staging Map Test are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Local Staging Map Test?
Local Staging Map Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166472 (Build): This server runs build 166472; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Local Staging Map Test in?
Local Staging Map Test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 14.1.95.213:28015.
Is Local Staging Map Test up, and how often does it stay online?
Local Staging Map Test is down at the moment; it was last up 16 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 30 September 2026.
What Rust version is Local Staging Map Test on?
On Windows, Local Staging Map Test runs Rust network protocol 2634 and build 166472. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Local Staging Map Test wipe?
Too few wipes are on record for Local Staging Map Test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 16 days 12 hours.
What happens on wipe day at Local Staging Map Test?
Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Map and rules
Which rules and settings is Local Staging Map Test running?
The name of Local Staging Map Test contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Player count
Is Local Staging Map Test busy?
Right now Local Staging Map Test is offline, with its last appearance 16 days 12 hours ago.
What's Local Staging Map Test's rank among Rust servers?
For player hours in the last seven days, Local Staging Map Test ranks #15,490, within the top 65% of ranked servers.
Getting in
How do you get into Local Staging Map Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 14.1.95.213:28015.