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Dive report

Map D

Offline 140.228.68.101:28015 checked 9h ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123420:0011:0020:0022:0023:0001:00

Hourly average and peak, UTC.

Server performance

05010015020020:0011:0020:0022:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Map D appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Map D are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Map D?

The server browser shows these tags for Map D: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): The build number is 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on Map D?

Average server fps for the last 48 hours was 88, and the lowest was 52. At its peak it carried 134,125 entities, including buildings and deployables. 2,947 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of Map D?

No region comes from Map D. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 140.228.68.101:28015.

What's the uptime like for Map D?

The server Map D is not reachable at the moment; the last sighting was 9 hours ago. The uptime it gives puts the last restart at roughly 5 hours ago. Over the past full 7 days it stayed up for 29 of 168 hours, or 17%. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Map D?

On Linux, Map D runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Map D wipe?

Too few wipes are on record for Map D to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 42 days 20 hours.

Settings and map

Which rules and settings is Map D running?

No gather rate appears in the name of Map D. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Map D?

The map on Map D is procedural and size 4,500, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Player stats

What's the population like on Map D?

The last sighting of Map D was 9 hours ago; it is offline right now. The seven-day average for players here is 0.

What's Map D's rank among Rust servers?

Over the last seven days, Map D is #15,826 by player hours, among the top 72% of all ranked servers.

How to join

What's the way to join Map D?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 140.228.68.101:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players There are 10 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build The build number is 163207.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.