lostfront
Offline 141.105.143.48:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 292/ 400
- 176/ 225
- 125/ 100
- 393/ 1000
- 33/ 700
Quick answers
Tags and listings
Where does lostfront appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry lostfront are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on lostfront?
gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): It's on build 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list lostfront puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find lostfront?
There is no published region for lostfront. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 141.105.143.48:28015.
How reliable is lostfront?
Right now lostfront is offline, having last been seen 16 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What Rust version is lostfront on?
Rust network protocol 2634 and build 167231 is what lostfront runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does lostfront follow for wipes?
lostfront's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 days 17 hours.
Map and rules
What settings and rules have been applied to lostfront?
No gather rate appears in the name of lostfront. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on lostfront?
A procedural map, generated by the game, is in play on lostfront.
Player count
How many players are on lostfront?
Right now lostfront is offline, with its last appearance 16 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 21:00 UTC, averaging 0 players.
What's lostfront's rank among Rust servers?
Over the last seven days, lostfront is #15,470 by player hours, among the top 70% of all ranked servers.
Getting in
What's the way to join lostfront?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 141.105.143.48:28015.