R.E.C Rivals
Offline 141.11.114.193:28019 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 291/ 400
- 199/ 225
- 124/ 100
- 396/ 1000
- 37/ 700
Quick answers
Tags and search
Where does R.E.C Rivals appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include R.E.C Rivals: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on R.E.C Rivals?
The server browser shows these tags for R.E.C Rivals: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): The build number is 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of R.E.C Rivals?
There is no published region for R.E.C Rivals. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 141.11.114.193:28019.
Is R.E.C Rivals up, and how often does it stay online?
R.E.C Rivals is down at the moment; it was last up 31 days 15 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for R.E.C Rivals?
Rust network protocol 2633 and build 163207 is what R.E.C Rivals runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does R.E.C Rivals wipe?
R.E.C Rivals's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 43 days 21 hours.
Map and rules
What settings are in place on R.E.C Rivals?
Its name does not state a gather rate for R.E.C Rivals. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Player count
What's the population like on R.E.C Rivals?
Right now R.E.C Rivals is offline, with its last appearance 31 days 15 hours ago.
What position does R.E.C Rivals hold in the server rankings?
For player hours in the last seven days, R.E.C Rivals ranks #15,478, within the top 70% of ranked servers.
Getting in
How do you get into R.E.C Rivals?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 141.11.114.193:28019.