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Dive report

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames

Online AF 141.11.59.200:10009 checked 9m ago

moddedoxide
Drop in
3/ 75 players now 4% full
17-day averagepeak 6
#3,347ranktop 15% · #10 in AF
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
0246812:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 15% of all ranked servers, top 30% in AF. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:12 UTC4d ago 4 – running 1
Thu 1 Oct, 18:14 UTC FW16d ago 1 halved by day 1 12.1 days 1
Fri 18 Sep, 11:00 UTC30d ago 4 held half 13.3 days 0
Thu 17 Sep, 18:02 UTC30d ago 4 – 0.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: Modded Rust servers and Rust aim training servers. The server list shows it under Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

The server browser shows these tags for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames: gmrust (Game mode): This is the standard Rust survival experience; mp75 (Max players): The slot count is 75; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^e (Minigames): You'll find arenas, Bedwars, parkour and more; ^d (Combat training): Practice aim and PvP with loot handed out; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; AF (Africa): The server browser lists it under Africa. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

How well does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames perform?

It averaged 240 server fps over the last 48 hours, with a low of 239. The entity count reached a high of 2,571, covering buildings, deployables and everything else. The top memory figure was 2,303 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames lists Africa as its location, with the AF tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 141.11.59.200:10009.

What's the uptime like for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is live as of this check. The uptime it gives puts the last restart at roughly 6 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Rust network protocol 2634 and build 167781 is what Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames wipe?

There is no next wipe to predict because Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 14 hours is how long ago this world came into being.

What can you expect on wipe day at Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Across its recent wipes, the average busiest point drew 3 players. 14 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 50% of recent wipes. By day 1, the pop had dropped under half.

Settings and map

What settings are in place on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Its name does not state a gather rate for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. Up to 8 players per group, which is the default. minigames & battle royale is the game mode, arenas and battle royale, Bedwars and parkour. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames uses a procedural map of size 5,000 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Hyper Aimtrain.

Population

What's the population like on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Right now 3 players are on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, which has 75 slots. For the past week, players averaged 1 with a high of 6. The busiest point in the last 48 hours was 12:00 UTC, averaging 4 players.

Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames sit in the rankings?

Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames ranks #3,347 for player hours over the last seven days, #10 in Africa and in the top 15% of ranked servers.

Join info

What's the process to join Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 141.11.59.200:10009. You can find its website at https://hyperservers.lovable.app/.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2634,^e,^d,AF,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp75
Max players The slot count is 75.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Gameplay

^e
Minigames You'll find arenas, Bedwars, parkour and more.
^d
Combat training Practice aim and PvP with loot handed out.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

AF
Africa The server browser lists it under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.