PES
Offline 141.11.62.221:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 188/ 400
- 139/ 225
- 135/ 100
- 204/ 1000
- 13/ 700
Quick answers
Tags and listings
Where does PES appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include PES: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on PES?
gmvanilla (Game mode): Vanilla survival gameplay; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): The build number is 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list PES puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is PES in?
No region comes from PES. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 141.11.62.221:28015.
What's the uptime like for PES?
Right now PES is offline, having last been seen 23 days 11 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 24 September 2026.
What is the Rust version for PES?
The version on PES is Rust network protocol 2633 and build 163207, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does PES wipe?
The wipes recorded for PES are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 42 days 20 hours is how long ago this world came into being.
Rules and settings
What settings are in place on PES?
Its name does not state a gather rate for PES. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on PES?
The map on PES is procedural, made by the game.
Player count
Is PES busy?
PES was last seen 23 days 11 hours ago and is offline as you read this.
What's PES's rank among Rust servers?
Over the last seven days, PES is #13,544 by player hours, among the top 60% of all ranked servers.
Join info
How do you get into PES?
Open Rust and press F1, then type client.connect 141.11.62.221:28015. Alternatively, click Launch Rust on this page to join via Steam.