S|W
Offline 141.95.13.120:27584 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 117/ 400
- 120/ 100
- 144/ 245
- 55/ 1000
- 52/ 700
- 17/ 1000
Quick answers
Tags and listings
Where does S|W appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry S|W are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on S|W?
S|W's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is S|W lag-free?
It averaged 215 server fps over the last 48 hours, with a low of 215. The entity count reached a high of 40,142, covering buildings, deployables and everything else. 2,295 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
What location is S|W in?
S|W does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 141.95.13.120:27584.
How reliable is S|W?
Right now S|W is offline, having last been seen 1 hours ago. Its reported uptime shows a restart about 7 minutes ago. The first sighting by Rust Going Deep was on 21 October 2026.
What is the Rust version for S|W?
On Linux, S|W runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does S|W wipe?
Too few wipes are on record for S|W to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 6 hours ago.
Settings and map
What settings are in place on S|W?
No gather rate appears in the name of S|W. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on S|W?
S|W uses a procedural map of size 3,000 with seed 618226138, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
What's the population like on S|W?
S|W was last seen 1 hours ago and is offline as you read this.
How to join
What's the process to join S|W?
To join, open Rust, hit F1, and enter client.connect 141.95.13.120:27584. Or click Launch Rust on this page to open the game through Steam and connect.