Server Name
Offline 141.98.255.248:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 834/ 100
- 111/ 400
- 101/ 245
- 130/ 100
- 255/ 1000
- 18/ 700
Quick answers
Tags and filters
Where does Server Name appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Server Name: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Server Name?
Server Name's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Server Name in?
No region comes from Server Name. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 141.98.255.248:28015.
What's the uptime like for Server Name?
The server Server Name is not reachable at the moment; the last sighting was 17 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 30 September 2026.
What is the Rust version for Server Name?
The version on Server Name is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Server Name wipe?
The wipes recorded for Server Name are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 17 days 8 hours ago.
Map and rules
What settings and rules have been applied to Server Name?
The name of Server Name contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.
Which map is active on Server Name?
The map on Server Name is procedural, made by the game.
Player stats
Is Server Name busy?
Right now Server Name is offline, with its last appearance 17 days 7 hours ago.
What position does Server Name hold in the server rankings?
For player hours in the last seven days, Server Name ranks #14,392, within the top 60% of ranked servers.
Getting in
What's the process to join Server Name?
Open Rust and press F1, then type client.connect 141.98.255.248:28015. Alternatively, click Launch Rust on this page to join via Steam.