Home
Offline 143.105.198.181:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 291/ 400
- 199/ 225
- 124/ 100
- 396/ 1000
- 37/ 700
Quick answers
Tags and search
Where does Home appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Home are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Home?
Home's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp7 (Max players): There are 7 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Home?
No region comes from Home. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 143.105.198.181:28015.
Is Home up, and how often does it stay online?
Home is down at the moment; it was last up 29 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 19 September 2026 is when Rust Going Deep first saw it.
What Rust version is Home on?
On Linux, Home runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Home wipe?
The wipes recorded for Home are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 44 days 10 hours is how long ago this world came into being.
Map and rules
Which rules and settings is Home running?
No gather rate appears in the name of Home. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is off: Valve's anti-cheat is not active.
What's the map on Home?
Home uses a game-generated procedural map.
Player stats
What's the population like on Home?
Home was last seen 29 days 4 hours ago and is offline as you read this.
What's Home's rank among Rust servers?
For player hours in the last seven days, Home ranks #15,398, within the top – of ranked servers.
Join info
How do you get into Home?
Open Rust and press F1, then type client.connect 143.105.198.181:28015. Alternatively, click Launch Rust on this page to join via Steam.