Home
Offline 143.105.199.39:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and filters
Where does Home appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Home are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Home?
Home's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp7 (Max players): There are 7 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): It's on build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find Home?
Home does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 143.105.199.39:28015.
How reliable is Home?
Right now Home is offline, having last been seen 8 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 9 October 2026.
What Rust version is Home on?
On Linux, Home runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.
Wipe details
When does Home wipe?
Home's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 11 hours ago.
Settings and map
What settings and rules have been applied to Home?
No gather rate appears in the name of Home. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.
Which map is active on Home?
A procedural map, generated by the game, is in play on Home.
Population
What's the population like on Home?
Home was last seen 8 days 1 hours ago and is offline as you read this.
Where does Home sit in the rankings?
Over the last seven days, Home is #15,817 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join Home?
To join, open Rust, hit F1, and enter client.connect 143.105.199.39:28015. Or click Launch Rust on this page to open the game through Steam and connect.