Home
Offline 143.105.199.48:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 259/ 400
- 181/ 225
- 129/ 100
- 312/ 1000
- 23/ 700
Quick answers
Tags and search
Where does Home appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Home are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Home?
gmrust (Game mode): Survival, as standard Rust does it; mp7 (Max players): It holds 7 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): The build number is 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Home puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find Home?
There is no published region for Home. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 143.105.199.48:28015.
Is Home up, and how often does it stay online?
The server Home is not reachable at the moment; the last sighting was 35 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Home on?
Rust network protocol 2633 and build 162929 is what Home runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Home wipe?
Home's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 44 days 7 hours.
Settings and map
What settings and rules have been applied to Home?
The name of Home contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.
What's the map on Home?
A procedural map, generated by the game, is in play on Home.
Player count
What's the population like on Home?
The last sighting of Home was 35 days 1 hours ago; it is offline right now.
Getting in
How do you get into Home?
To join, open Rust, hit F1, and enter client.connect 143.105.199.48:28015. Or click Launch Rust on this page to open the game through Steam and connect.