Home
Offline 143.105.201.18:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 310/ 400
- 182/ 225
- 129/ 100
- 381/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does Home appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Home: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Home?
gmrust (Game mode): Survival, as standard Rust does it; mp7 (Max players): There are 7 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): The build number is 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Home puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Home in?
Home does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 143.105.201.18:28015.
How reliable is Home?
Home is down at the moment; it was last up 10 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 7 October 2026.
What Rust version is Home on?
Rust network protocol 2634 and build 166494 is what Home runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Home wipe?
Home's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 16 days 13 hours is how long ago this world came into being.
Rules and settings
What settings are in place on Home?
No gather rate appears in the name of Home. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.
What's the map on Home?
Home uses a game-generated procedural map.
Player stats
Is Home busy?
Home was last seen 10 days 4 hours ago and is offline as you read this.
What position does Home hold in the server rankings?
Over the last seven days, Home is #15,900 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join Home?
To join, open Rust, hit F1, and enter client.connect 143.105.201.18:28015. Or click Launch Rust on this page to open the game through Steam and connect.