Home
Offline 143.105.201.34:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 63/ 400
- 44/ 245
- 128/ 100
- 80/ 1000
- 8/ 700
Quick answers
Tags and search
Where does Home appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Home are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Home?
The server browser shows these tags for Home: gmrust (Game mode): Survival, as standard Rust does it; mp7 (Max players): It holds 7 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Home in?
No region comes from Home. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 143.105.201.34:28015.
What's the uptime like for Home?
Right now Home is offline, having last been seen 21 days 3 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 26 September 2026 is when Rust Going Deep first saw it.
What Rust version is Home on?
On Linux, Home runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does Home follow for wipes?
Too few wipes are on record for Home to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 44 days 1 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Home running?
The name of Home contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server does not run Valve's anti-cheat, VAC.
What's the map on Home?
Home uses a game-generated procedural map.
Player count
What's the population like on Home?
Home was last seen 21 days 3 hours ago and is offline as you read this.
What's Home's rank among Rust servers?
For player hours in the last seven days, Home ranks #16,879, within the top 72% of ranked servers.
How to join
What's the way to join Home?
Open Rust and press F1, then type client.connect 143.105.201.34:28015. Alternatively, click Launch Rust on this page to join via Steam.