Home
Offline 143.105.201.46:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does Home appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Home are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Home?
Home's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp7 (Max players): The slot count is 7; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Home?
Home does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 143.105.201.46:28015.
How reliable is Home?
Right now Home is offline, having last been seen 11 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 4 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Home?
On Linux, Home runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Home wipe?
The wipes recorded for Home are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 11 hours.
Rules and settings
What settings and rules have been applied to Home?
No gather rate appears in the name of Home. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is off: Valve's anti-cheat is not active.
Which map is active on Home?
The map on Home is procedural, made by the game.
Player count
What's the population like on Home?
Home was last seen 11 days 1 hours ago and is offline as you read this.
What position does Home hold in the server rankings?
For player hours in the last seven days, Home ranks #15,960, within the top 71% of ranked servers.
Join info
How do you get into Home?
To join, open Rust, hit F1, and enter client.connect 143.105.201.46:28015. Or click Launch Rust on this page to open the game through Steam and connect.