Home
Offline 143.105.201.9:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 16/ 100
- 88/ 400
- 0/ 225
- 120/ 100
- 94/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does Home appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Home: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Home?
gmrust (Game mode): This is the standard Rust survival experience; mp7 (Max players): There are 7 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Home puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Home?
No region comes from Home. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 143.105.201.9:28015.
Is Home up, and how often does it stay online?
The server Home is not reachable at the moment; the last sighting was 2 days 22 hours ago. In the last full 3 days, 7 of 72 hours were online, 10% uptime. The first sighting by Rust Going Deep was on 14 October 2026.
What is the Rust version for Home?
On Linux, Home runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.
Wipe info
When does Home wipe?
Home's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 7 hours ago.
Rules and settings
What settings are in place on Home?
No gather rate appears in the name of Home. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.
What's the map on Home?
A procedural map, generated by the game, is in play on Home.
Population
What's the population like on Home?
The last sighting of Home was 2 days 22 hours ago; it is offline right now. The seven-day average for players here is 0.
What position does Home hold in the server rankings?
Over the last seven days, Home is #15,850 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join Home?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 143.105.201.9:28015.