localhost
Offline 143.105.203.191:25566 checked 20h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and search
Where does localhost appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry localhost are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on localhost?
localhost's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is localhost in?
localhost does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 143.105.203.191:25566.
How reliable is localhost?
localhost is down at the moment; it was last up 20 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What Rust version is localhost on?
Rust network protocol 2634 and build 167781 is what localhost runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does localhost follow for wipes?
The wipes recorded for localhost are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 4 days 16 hours ago.
Rules and settings
Which rules and settings is localhost running?
The name of localhost contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on localhost?
The map on localhost is procedural, made by the game.
Population
How many players are on localhost?
localhost was last seen 20 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1. At 12:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What's localhost's rank among Rust servers?
Over the last seven days, localhost is #12,076 by player hours, among the top 55% of all ranked servers.
Getting in
What's the process to join localhost?
To join, open Rust, hit F1, and enter client.connect 143.105.203.191:25566. Or click Launch Rust on this page to open the game through Steam and connect.