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Dive report

PotatoServer.Live | PvE RPG Zombies & Bosses

Online 144.202.49.95:28015 checked 9m ago

monthly wipes moddedoxidepve
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#7,303ranktop 33%
8d agolast wipemonthly schedule
18d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 9h. The force wipe · high confidence

usual gap23.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC8d ago 2 – running 0
Wed 16 Sep, 10:10 UTC31d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does PotatoServer.Live | PvE RPG Zombies & Bosses appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry PotatoServer.Live | PvE RPG Zombies & Bosses are: Modded Rust servers, Go deep on PvE servers, Rust roleplay servers and Best Rust zombie servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on PotatoServer.Live | PvE RPG Zombies & Bosses?

PotatoServer.Live | PvE RPG Zombies & Bosses's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^r (Roleplay): It's a roleplay server; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the performance like on PotatoServer.Live | PvE RPG Zombies & Bosses?

The last 48 hours saw an average of 80 server fps, never dropping below 60. The entity count reached a high of 113,849, covering buildings, deployables and everything else. 6,589 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of PotatoServer.Live | PvE RPG Zombies & Bosses?

No region comes from PotatoServer.Live | PvE RPG Zombies & Bosses. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 144.202.49.95:28015.

Is PotatoServer.Live | PvE RPG Zombies & Bosses up, and how often does it stay online?

PotatoServer.Live | PvE RPG Zombies & Bosses is live as of this check. According to its reported uptime, the last restart was about 7 days 21 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is PotatoServer.Live | PvE RPG Zombies & Bosses on?

On Linux, PotatoServer.Live | PvE RPG Zombies & Bosses runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.

Wipe details

How often does PotatoServer.Live | PvE RPG Zombies & Bosses wipe?

The only wipe PotatoServer.Live | PvE RPG Zombies & Bosses takes is the monthly force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 8 days 4 hours ago. Wipes are scheduled monthly, as shown in its tags.

What can you expect on wipe day at PotatoServer.Live | PvE RPG Zombies & Bosses?

The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 7 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Settings and map

Which rules and settings is PotatoServer.Live | PvE RPG Zombies & Bosses running?

No gather rate appears in the name of PotatoServer.Live | PvE RPG Zombies & Bosses. 8 players is the group cap, the game's default. It runs roleplay, roleplay with towns, jobs and rules. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on PotatoServer.Live | PvE RPG Zombies & Bosses?

PotatoServer.Live | PvE RPG Zombies & Bosses uses a procedural map of size 4,500 with seed 6738, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on PotatoServer.Live | PvE RPG Zombies & Bosses?

Right now 0 players are on PotatoServer.Live | PvE RPG Zombies & Bosses, which has 100 slots. For the past week, players averaged 0 with a high of 2.

What position does PotatoServer.Live | PvE RPG Zombies & Bosses hold in the server rankings?

Over the last seven days, PotatoServer.Live | PvE RPG Zombies & Bosses is #7,303 by player hours, among the top 33% of all ranked servers.

Join info

What's the process to join PotatoServer.Live | PvE RPG Zombies & Bosses?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.202.49.95:28015. You can find its website at https://PotatoServer.Live.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.