Skip to the content
Dive report

ServerName

Online 144.31.150.103:28015 checked 11m ago

moddedcarbon
Drop in
0/ 5 players now 0% full
17-day averagepeak 1
#9,242ranktop 42%
12m agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75119:0020:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep3 Oct7 Oct14 Oct18 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:43 UTC12m ago – – running 1
Tue 13 Oct, 18:34 UTC4d ago 1 – – 0
Sat 3 Oct, 18:07 UTC14d ago – – 10 days 1
Thu 1 Oct, 18:11 UTC FW16d ago 1 – 2 days 1
Mon 28 Sep, 20:05 UTC19d ago 1 held half 2.9 days 1
Sun 27 Sep, 20:03 UTC20d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does ServerName appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include ServerName: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on ServerName?

ServerName's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is ServerName in?

There is no published region for ServerName. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 144.31.150.103:28015.

How reliable is ServerName?

Right now ServerName is online. It was up 5% of the time over the last full 7 days, 9 of 168 hours. The first sighting by Rust Going Deep was on 25 September 2026.

What Rust version is ServerName on?

The version on ServerName is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does ServerName wipe?

There is no next wipe to predict because ServerName wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 12 minutes.

What can you expect on wipe day at ServerName?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Settings and map

What settings are in place on ServerName?

No gather rate appears in the name of ServerName. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

Population

How many players are on ServerName?

Out of 5 slots, 0 are filled on ServerName right now. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, 20:00 UTC drew the most players, 1 on average.

What position does ServerName hold in the server rankings?

For player hours in the last seven days, ServerName ranks #9,242, within the top 42% of ranked servers.

Join info

How do you get into ServerName?

Open Rust and press F1, then type client.connect 144.31.150.103:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players It holds 5 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.