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Dive report

TravellerZombies_LOCAL_TEST

Offline EU 144.31.239.85:28025 checked 13h ago

trio biweekly wipes moddedoxide
Drop in
1/ 100 players now 1% full
17-day averagepeak 1
#12,528ranktop 57% · #2377 in EU
3d agolast wipebiweekly schedule
10d 9hnext wipeWed 28 Oct, 20:38 UTC

Players

AveragePeak
00.250.50.75119:0020:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 57% of all ranked servers, top 81% in EU, and #474 of the trio servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Wednesday 28 October, 20:38 UTC, in 10d 9h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TravellerZombies_LOCAL_TEST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TravellerZombies_LOCAL_TEST: EU Rust servers, live, Modded Rust servers, Best Rust zombie servers and Trio Rust servers, live. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week.

What's the meaning of the tags on TravellerZombies_LOCAL_TEST?

The server browser shows these tags for TravellerZombies_LOCAL_TEST: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts3 (Group limit): Teams max out at 3; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): The server browser lists it under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find TravellerZombies_LOCAL_TEST?

TravellerZombies_LOCAL_TEST lists Europe as its location, with the EU tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 144.31.239.85:28025.

How reliable is TravellerZombies_LOCAL_TEST?

Right now TravellerZombies_LOCAL_TEST is offline, having last been seen 13 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.

What Rust version is TravellerZombies_LOCAL_TEST on?

Rust network protocol 2634 and build 167584 is what TravellerZombies_LOCAL_TEST runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does TravellerZombies_LOCAL_TEST wipe?

An estimate from biweekly: 14 days after its last wipe gives TravellerZombies_LOCAL_TEST's next wipe. Wednesday 28 October at 20:38 UTC is when the next wipe is due. 3 days 14 hours is how long ago this world came into being. Its tags list a wipe schedule for every two weeks.

Rules and settings

What settings are in place on TravellerZombies_LOCAL_TEST?

No gather rate appears in the name of TravellerZombies_LOCAL_TEST. A group can have at most 3 players (trio). It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on TravellerZombies_LOCAL_TEST?

TravellerZombies_LOCAL_TEST uses a game-generated procedural map.

Player stats

What's the population like on TravellerZombies_LOCAL_TEST?

TravellerZombies_LOCAL_TEST was last seen 13 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 21:00 UTC drew the most players, 1 on average.

Where does TravellerZombies_LOCAL_TEST sit in the rankings?

TravellerZombies_LOCAL_TEST ranks #12,528 for player hours over the last seven days, #2,377 in Europe and in the top 57% of ranked servers. Among servers in the trio category, it holds #474.

Join info

What's the process to join TravellerZombies_LOCAL_TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.31.239.85:28025.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^b,EU,gmrust,cs167584,ts3,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts3
Group limit Teams max out at 3.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167584
Build The build number is 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.