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Dive report

ElectricDragon8's Rust Server

Online 144.48.106.170:28035 checked 10m ago

moddedoxide
Drop in
0/ 30 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does ElectricDragon8's Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include ElectricDragon8's Rust Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on ElectricDragon8's Rust Server?

ElectricDragon8's Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): It holds 30 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is ElectricDragon8's Rust Server lag-free?

The last 48 hours saw an average of 99 server fps, never dropping below 82. Buildings, deployables and all other world objects added up to as many as 70,025 entities. The top memory figure was 5,029 MB. Players experience lag when fps drops and entities climb.

What location is ElectricDragon8's Rust Server in?

ElectricDragon8's Rust Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 144.48.106.170:28035.

Is ElectricDragon8's Rust Server up, and how often does it stay online?

Right now ElectricDragon8's Rust Server is online. The uptime it gives puts the last restart at roughly 14 days 17 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 14 September 2026.

What Rust version is ElectricDragon8's Rust Server on?

The version on ElectricDragon8's Rust Server is Rust network protocol 2633 and build 163794, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does ElectricDragon8's Rust Server follow for wipes?

Too few wipes are on record for ElectricDragon8's Rust Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 34 days 3 hours ago.

Settings and map

Which rules and settings is ElectricDragon8's Rust Server running?

Its name does not state a gather rate for ElectricDragon8's Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on ElectricDragon8's Rust Server?

A game-generated procedural map of size 3,500 with seed 648252 is in play on ElectricDragon8's Rust Server. RustMaps can display it from this page because the same size and seed yield the same map.

Population

Is ElectricDragon8's Rust Server busy?

Out of 30 slots, 0 are filled on ElectricDragon8's Rust Server right now. The seven-day average for players here is 0.

What position does ElectricDragon8's Rust Server hold in the server rankings?

For player hours in the last seven days, ElectricDragon8's Rust Server ranks #15,826, within the top 72% of ranked servers.

Join info

How do you get into ElectricDragon8's Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 144.48.106.170:28035.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp30
Max players It holds 30 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build It's on build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.