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Dive report

Clam Observatory

Online 144.48.106.188:28015 checked 11m ago

moddedoxide
Drop in
0/ 30 players now 0% full
07-day averagepeak –
#15,807ranktop 72%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Clam Observatory appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Clam Observatory are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Clam Observatory?

Clam Observatory's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): It holds 30 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): This server runs build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on Clam Observatory?

The last 48 hours saw an average of 92 server fps, never dropping below 61. Buildings, deployables and all other world objects added up to as many as 63,478 entities. Memory use peaked at 4,752 MB. What players notice as lag comes from low fps and a rising entity count.

What location is Clam Observatory in?

There is no published region for Clam Observatory. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 144.48.106.188:28015.

Is Clam Observatory up, and how often does it stay online?

Clam Observatory is live as of this check. Its reported uptime shows a restart about 11 days 22 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Clam Observatory?

On Windows, Clam Observatory runs Rust network protocol 2633 and build 162929. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Clam Observatory wipe?

Too few wipes are on record for Clam Observatory to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 44 days 7 hours ago.

Rules and settings

What settings are in place on Clam Observatory?

The name of Clam Observatory contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on Clam Observatory?

The map on Clam Observatory is procedural and size 3,500, generated by the game with seed 1871388706. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

How many players are on Clam Observatory?

Out of 30 slots, 0 are filled on Clam Observatory right now. Over the past week it has drawn 0 players on average.

What position does Clam Observatory hold in the server rankings?

Over the last seven days, Clam Observatory is #15,807 by player hours, among the top 72% of all ranked servers.

How to join

What's the process to join Clam Observatory?

To join, open Rust, hit F1, and enter client.connect 144.48.106.188:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp30,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp30
Max players It holds 30 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs162929
Build This server runs build 162929.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.