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Dive report

My Staging Server(Test)

Offline 144.64.176.208:28015 checked 16d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,604ranktop 66%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Staging Server(Test) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Staging Server(Test) are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on My Staging Server(Test)?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list My Staging Server(Test) puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find My Staging Server(Test)?

There is no published region for My Staging Server(Test). Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 144.64.176.208:28015.

Is My Staging Server(Test) up, and how often does it stay online?

My Staging Server(Test) is down at the moment; it was last up 16 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 29 September 2026.

What is the Rust version for My Staging Server(Test)?

On Windows, My Staging Server(Test) runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does My Staging Server(Test) wipe?

The wipes recorded for My Staging Server(Test) are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 13 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to My Staging Server(Test)?

No gather rate appears in the name of My Staging Server(Test). Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on My Staging Server(Test)?

The map on My Staging Server(Test) is procedural, made by the game.

Player stats

How many players are on My Staging Server(Test)?

Right now My Staging Server(Test) is offline, with its last appearance 16 days 20 hours ago.

What's My Staging Server(Test)'s rank among Rust servers?

Over the last seven days, My Staging Server(Test) is #15,604 by player hours, among the top 66% of all ranked servers.

Join info

What's the way to join My Staging Server(Test)?

Open Rust and press F1, then type client.connect 144.64.176.208:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build This server runs build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.