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Dive report

Talnod Test P4

Offline 144.76.185.134:28025 checked 5h ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,858ranktop 72%
7h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123414:0015:0016:00Wiped Sat 17 Oct, 14:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040014:0015:0016:00Wiped Sat 17 Oct, 14:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Talnod Test P4 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Talnod Test P4: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on Talnod Test P4?

Talnod Test P4's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the performance like on Talnod Test P4?

Average server fps for the last 48 hours was 240, and the lowest was 240. The entity count reached a high of 2,285, covering buildings, deployables and everything else. Memory use peaked at 1,011 MB. Players experience lag when fps drops and entities climb.

What location is Talnod Test P4 in?

No region comes from Talnod Test P4. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 144.76.185.134:28025.

How reliable is Talnod Test P4?

The server Talnod Test P4 is not reachable at the moment; the last sighting was 5 hours ago. Its reported uptime shows a restart about 1 hours ago. 17 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Talnod Test P4?

The version on Talnod Test P4 is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does Talnod Test P4 follow for wipes?

Too few wipes are on record for Talnod Test P4 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 hours ago.

Rules and settings

What settings and rules have been applied to Talnod Test P4?

The name of Talnod Test P4 contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on Talnod Test P4?

The map on Talnod Test P4 is procedural and size 1,111, generated by the game with seed 2026171020. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on Talnod Test P4?

The last sighting of Talnod Test P4 was 5 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.

What's Talnod Test P4's rank among Rust servers?

Over the last seven days, Talnod Test P4 is #15,858 by player hours, among the top 72% of all ranked servers.

How to join

What's the process to join Talnod Test P4?

Open Rust and press F1, then type client.connect 144.76.185.134:28025. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.