nameserver
Offline 145.224.101.227:28015 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 291/ 400
- 199/ 225
- 124/ 100
- 396/ 1000
- 37/ 700
Quick answers
Tags and filters
Where does nameserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry nameserver are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on nameserver?
gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): The slot count is 15; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): It's on build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list nameserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is nameserver in?
nameserver does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 145.224.101.227:28015.
How reliable is nameserver?
Right now nameserver is offline, having last been seen 8 hours ago. Rust Going Deep has had it on record since 18 October 2026.
What Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2634 and build 166494. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does nameserver wipe?
nameserver's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month.
Rules and settings
Which rules and settings is nameserver running?
No gather rate appears in the name of nameserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on nameserver?
nameserver uses a game-generated procedural map.
Population
Is nameserver busy?
Right now nameserver is offline, with its last appearance 8 hours ago. Over the past week it has drawn 0 players on average.
What's nameserver's rank among Rust servers?
For player hours in the last seven days, nameserver ranks #15,797, within the top 72% of ranked servers.
How to join
What's the way to join nameserver?
To join, open Rust, hit F1, and enter client.connect 145.224.101.227:28015. Or click Launch Rust on this page to open the game through Steam and connect.