GoG_Server
Offline 145.224.72.106:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and search
Where does GoG_Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry GoG_Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on GoG_Server?
GoG_Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is GoG_Server in?
There is no published region for GoG_Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 145.224.72.106:28015.
How reliable is GoG_Server?
GoG_Server is down at the moment; it was last up 15 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 1 October 2026 is when Rust Going Deep first saw it.
What Rust version is GoG_Server on?
On Linux, GoG_Server runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does GoG_Server follow for wipes?
GoG_Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 23 days 18 hours.
Rules and settings
What settings and rules have been applied to GoG_Server?
No gather rate appears in the name of GoG_Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on GoG_Server?
The map on GoG_Server is procedural, made by the game.
Population
What's the population like on GoG_Server?
Right now GoG_Server is offline, with its last appearance 15 days 6 hours ago.
Where does GoG_Server sit in the rankings?
For player hours in the last seven days, GoG_Server ranks #15,958, within the top 70% of ranked servers.
Getting in
How do you get into GoG_Server?
Open Rust and press F1, then type client.connect 145.224.72.106:28015. Alternatively, click Launch Rust on this page to join via Steam.