LINs RUST Server v2
Offline 145.224.74.8:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 231/ 400
- 207/ 245
- 131/ 100
- 466/ 1000
- 42/ 700
Quick answers
Tags and search
Where does LINs RUST Server v2 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LINs RUST Server v2: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on LINs RUST Server v2?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): It's on build 163207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list LINs RUST Server v2 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is LINs RUST Server v2 in?
There is no published region for LINs RUST Server v2. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 145.224.74.8:28015.
How reliable is LINs RUST Server v2?
The server LINs RUST Server v2 is not reachable at the moment; the last sighting was 32 days 2 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for LINs RUST Server v2?
The version on LINs RUST Server v2 is Rust network protocol 2633 and build 163207, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does LINs RUST Server v2 follow for wipes?
The wipes recorded for LINs RUST Server v2 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 42 days 3 hours ago.
Settings and map
What settings are in place on LINs RUST Server v2?
No gather rate appears in the name of LINs RUST Server v2. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC is off: Valve's anti-cheat is not active.
What's the map on LINs RUST Server v2?
A procedural map, generated by the game, is in play on LINs RUST Server v2.
Player count
How many players are on LINs RUST Server v2?
The last sighting of LINs RUST Server v2 was 32 days 2 hours ago; it is offline right now.
What position does LINs RUST Server v2 hold in the server rankings?
Over the last seven days, LINs RUST Server v2 is #11,674 by player hours, among the top – of all ranked servers.
Getting in
What's the way to join LINs RUST Server v2?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 145.224.74.8:28015.