DVUSHKA
Offline 145.239.144.140:28015 checked 20h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and search
Where does DVUSHKA appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry DVUSHKA are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on DVUSHKA?
DVUSHKA's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp60 (Max players): The slot count is 60; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of DVUSHKA?
DVUSHKA does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 145.239.144.140:28015.
Is DVUSHKA up, and how often does it stay online?
Right now DVUSHKA is offline, having last been seen 20 hours ago. Rust Going Deep has had it on record since 17 October 2026.
What is the Rust version for DVUSHKA?
The version on DVUSHKA is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does DVUSHKA wipe?
DVUSHKA's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 2 days ago.
Rules and settings
What settings are in place on DVUSHKA?
Its name does not state a gather rate for DVUSHKA. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on DVUSHKA?
DVUSHKA uses a game-generated procedural map.
Player count
What's the population like on DVUSHKA?
The last sighting of DVUSHKA was 20 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1. At 12:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What position does DVUSHKA hold in the server rankings?
Over the last seven days, DVUSHKA is #12,076 by player hours, among the top 55% of all ranked servers.
Join info
What's the process to join DVUSHKA?
To join, open Rust, hit F1, and enter client.connect 145.239.144.140:28015. Or click Launch Rust on this page to open the game through Steam and connect.