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Dive report

[DEV] Fireabend

Online 145.239.232.105:27016 checked 11m ago

vanillamoddedoxide
Drop in
0/ ? players now
07-day averagepeak –
#15,843ranktop 72%
resetsno wipes7 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct8 Oct13 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:10 UTC50m ago – – – 0
Sat 17 Oct, 08:11 UTC1d ago – – – 0
Fri 16 Oct, 08:11 UTC2d ago – – – 0
Thu 15 Oct, 08:11 UTC3d ago – – – 0
Wed 14 Oct, 08:11 UTC4d ago – – – 0
Tue 13 Oct, 08:11 UTC5d ago – – – 0
Mon 12 Oct, 08:11 UTC6d ago – – – 0
Sun 11 Oct, 08:11 UTC7d ago – – – 0
Sat 10 Oct, 08:11 UTC8d ago – – – 0
Fri 9 Oct, 08:11 UTC9d ago – – – 0
Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [DEV] Fireabend appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [DEV] Fireabend: Modded Rust servers. You can find it on the server list by these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on [DEV] Fireabend?

The server browser shows these tags for [DEV] Fireabend: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is [DEV] Fireabend lag-free?

Average server fps for the last 48 hours was 197, and the lowest was 160. Buildings, deployables and all other world objects added up to as many as 82,235 entities. 2,896 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find [DEV] Fireabend?

[DEV] Fireabend does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 145.239.232.105:27016.

How reliable is [DEV] Fireabend?

Right now [DEV] Fireabend is online. Its reported uptime shows a restart about 22 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 23 September 2026.

What is the Rust version for [DEV] Fireabend?

On Linux, [DEV] Fireabend runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does [DEV] Fireabend wipe?

No wipe schedule exists here: [DEV] Fireabend creates a fresh world every few hours, and those resets are not wipes.

Rules and settings

What settings are in place on [DEV] Fireabend?

Its name does not state a gather rate for [DEV] Fireabend. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.

What's the map on [DEV] Fireabend?

[DEV] Fireabend uses a procedural map of size 3,750 with seed 55555, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.

Population

How many players are on [DEV] Fireabend?

0 players are on [DEV] Fireabend as you read this. Over the past week it has drawn 0 players on average.

What position does [DEV] Fireabend hold in the server rankings?

Over the last seven days, [DEV] Fireabend is #15,843 by player hours, among the top 72% of all ranked servers.

How to join

What's the process to join [DEV] Fireabend?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 145.239.232.105:27016.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp0
Max players The slot count is 0.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.