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Dive report

nameserver

Offline 145.255.10.153:28015 checked 29d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,428rankno region published
58d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does nameserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include nameserver: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on nameserver?

nameserver's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): It uses the default team limit: 8; v2632 (Protocol): To join, your game has to be on protocol 2632; cs160953 (Build): This server runs build 160953; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find nameserver?

nameserver does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 145.255.10.153:28015.

How reliable is nameserver?

nameserver is down at the moment; it was last up 29 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 18 September 2026 is when Rust Going Deep first saw it.

What Rust version is nameserver on?

On Windows, nameserver runs Rust network protocol 2632 and build 160953. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does nameserver wipe?

Too few wipes are on record for nameserver to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 58 days 10 hours ago.

Settings and map

What settings are in place on nameserver?

Its name does not state a gather rate for nameserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on nameserver?

nameserver uses a game-generated procedural map.

Population

How many players are on nameserver?

Right now nameserver is offline, with its last appearance 29 days 12 hours ago.

Where does nameserver sit in the rankings?

Over the last seven days, nameserver is #15,428 by player hours, among the top – of all ranked servers.

Getting in

What's the way to join nameserver?

Open Rust and press F1, then type client.connect 145.255.10.153:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2632,gmrust,cs160953,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players The slot count is 15.
ts8
Group limit It uses the default team limit: 8.
v2632
Protocol To join, your game has to be on protocol 2632.
cs160953
Build This server runs build 160953.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.