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Dive report

RustRoyale Giant Animation Test

Offline 146.70.211.107:28125 checked 9d ago

moddedoxide
Drop in
0/ 32 players now 0% full
07-day averagepeak –
#15,891ranktop 72%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustRoyale Giant Animation Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustRoyale Giant Animation Test: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on RustRoyale Giant Animation Test?

gmrust (Game mode): Survival, as standard Rust does it; mp32 (Max players): It holds 32 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list RustRoyale Giant Animation Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of RustRoyale Giant Animation Test?

There is no published region for RustRoyale Giant Animation Test. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 146.70.211.107:28125.

What's the uptime like for RustRoyale Giant Animation Test?

Right now RustRoyale Giant Animation Test is offline, having last been seen 9 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 9 October 2026 is when Rust Going Deep first saw it.

What Rust version is RustRoyale Giant Animation Test on?

On Windows, RustRoyale Giant Animation Test runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does RustRoyale Giant Animation Test follow for wipes?

The wipes recorded for RustRoyale Giant Animation Test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 9 days 4 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to RustRoyale Giant Animation Test?

No gather rate appears in the name of RustRoyale Giant Animation Test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.

Player count

How many players are on RustRoyale Giant Animation Test?

The last sighting of RustRoyale Giant Animation Test was 9 days 1 hours ago; it is offline right now.

Where does RustRoyale Giant Animation Test sit in the rankings?

For player hours in the last seven days, RustRoyale Giant Animation Test ranks #15,891, within the top 72% of ranked servers.

Join info

What's the process to join RustRoyale Giant Animation Test?

Open Rust and press F1, then type client.connect 146.70.211.107:28125. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp32
Max players It holds 32 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.