Project | Pegasus
Offline 147.135.8.148:28019 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does Project | Pegasus appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Project | Pegasus are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Project | Pegasus?
The server browser shows these tags for Project | Pegasus: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Project | Pegasus?
No region comes from Project | Pegasus. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 147.135.8.148:28019.
Is Project | Pegasus up, and how often does it stay online?
Right now Project | Pegasus is offline, having last been seen 24 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 23 September 2026.
What is the Rust version for Project | Pegasus?
On Linux, Project | Pegasus runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Project | Pegasus wipe?
Project | Pegasus's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 24 days 9 hours.
Map and rules
What settings are in place on Project | Pegasus?
The name of Project | Pegasus contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on Project | Pegasus?
A procedural map, generated by the game, is in play on Project | Pegasus.
Population
What's the population like on Project | Pegasus?
Project | Pegasus was last seen 24 days 9 hours ago and is offline as you read this.
Where does Project | Pegasus sit in the rankings?
Over the last seven days, Project | Pegasus is #15,586 by player hours, among the top 71% of all ranked servers.
How to join
What's the process to join Project | Pegasus?
To join, open Rust, hit F1, and enter client.connect 147.135.8.148:28019. Or click Launch Rust on this page to open the game through Steam and connect.