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Dive report

D4FAM

Online 147.135.9.64:28025 checked 14m ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#6,226ranktop 28%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75122:0007:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:37 UTC15d ago 2 – running 0
Thu 1 Oct, 17:46 UTC FW16d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does D4FAM appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry D4FAM are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on D4FAM?

The server browser shows these tags for D4FAM: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

How well does D4FAM perform?

It averaged 94 server fps over the last 48 hours, with a low of 14. Buildings, deployables and all other world objects added up to as many as 122,767 entities. Memory use peaked at 3,297 MB. Players experience lag when fps drops and entities climb.

What's the location of D4FAM?

There is no published region for D4FAM. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 147.135.9.64:28025.

Is D4FAM up, and how often does it stay online?

Right now D4FAM is online. Its reported uptime shows a restart about 4 hours ago. In the last full 7 days, 167 of 168 hours were online, 99% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for D4FAM?

The version on D4FAM is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does D4FAM follow for wipes?

The wipes recorded for D4FAM are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 18 hours.

What can you expect on wipe day at D4FAM?

Recent wipes have averaged a busiest crowd of 2 players. On the latest wipe, 12 hours passed before the crowd peaked.

Settings and map

What settings and rules have been applied to D4FAM?

Its name does not state a gather rate for D4FAM. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on D4FAM?

The map on D4FAM is procedural and size 4,500, generated by the game with seed 1403708994. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on D4FAM?

D4FAM is holding 0 players on its 100 slots at the moment. The seven-day average is 0 players, with a peak of 2. At 13:00 UTC in the last 48 hours, the average reached its highest: 0 players.

Where does D4FAM sit in the rankings?

For player hours in the last seven days, D4FAM ranks #6,226, within the top 28% of ranked servers.

Getting in

What's the process to join D4FAM?

Open Rust and press F1, then type client.connect 147.135.9.64:28025. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp100
Max players It holds 100 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.